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Did IQs just drop sharply while I was away? Instead Gravity Rush leaves you alone to explore the world. Gravity Rush has none of that incessant nagging from NPCs or telling you to hurry up all the time that blights games like Gears of War 3 or Uncharted 3. Using the classic game mechanic of collecting scattered gems to spend on abilities – split into core, combat, gravity and special powers in Kat’s case, I was quickly able to develop Kat’s gravity controlling prowess. The game also rewarded me for exploring every nook and cranny in town.
#GRAVITY RUSH VITA SERIES#
Even the pause screen is a comic which reflects your current situation in a series of cells. It’s a nice little touch that kept me entertained, probably more than it should have. You can also adjust the way the comic is viewed by tilting the Vita. The bulk of the plot is delivered via a series beautiful anime/comic cut-scenes. These missions mainly involve battling the powerful Nevi forces, finding items, helping the townsfolk and meeting another gravity shifter! There are challenge missions as well but these are optional, although they do earn you valuable gems if you kill enough Nevi within various time limits or save enough humans etc. There are 20 story missions to complete, which progressively open-up other districts of the town to explore.
#GRAVITY RUSH VITA FREE#
From the very get-go you are free to roam around the map as you please. Not since the first Assassin’s Creed back in 2007 have a felt such a sense of freedom in a videogame.
#GRAVITY RUSH VITA FULL#
It’s a beautiful place to explore – full of people, industry and gems to find. The wonderful cel-shaded world of Hekseville looks like an amalgamation of the brilliant The City of Lost Children and Howl’s Moving Castle films. After a while, I would think nothing of falling for hundreds of feet off a building/sky train or giant monster only to stop perfectly in mid-air to collect some gems before flying off and gravity kicking a Nevi right in its glowy balls and never once touching the ground. The freedom that comes with the whole gravity mechanic is really intoxicating. But aided by the knowledge that Kat was one super-tough cookie I was undeterred and began throwing myself off the tops of buildings to see what my powers could really do. Accidentally turning on gravity while walking up the side of a building which resulted in an unceremonious crash landing on the pavement and several scared-to-death pedestrians. Like a baby bird learning to fly, my first steps in controlling gravity were a little clumsy. Ok, there were the odd moments of plummeting to my doom but thankfully I was always saved by a magical ball of plasma and plonked back on terra firma.
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Using Kat’s hair I mostly stopped myself from standing on the wrong side of town – no pun intended – as I turned gravity back on. When you are upside down and walking around on the arse of a floating town with a bottomless abyss looming above (or should that be below?) orientation gets a little difficult. Helpfully, Kat’s hair and scarf remain completely oblivious to her gravity bending powers. Why kick the Nevi from the ground when you can fly through the air and kick them in the face? That is just way, way cooler (and also inflicts more damage). My favourite one is the gravity kick, which has fallen straight out of a cheesy kung fu movie. Combining other moves like kicks or slides during zero gravity turns them into devastating attacks. When you press the L button, normal gravity is turned back on, sending Kat straight back to down to earth. Aim/fall at a building and Kat will stick to the walls and use them as if they were the pavement. Then tilting the Vita or moving the right analogue stick allows you to aim and if followed by another tap of the R button Kat will “fall” in that direction. Pressing the R button magically makes Kat float in the air. You don’t need roads when you can fly everywhere. Roads? Where we’re going, we don’t need roads. Emmett Brown perfectly encapsulates Gravity Rush’s approach to travelling with his quote from the Back to the Future movie: Even simple things like moving around the map became infinitely more entertaining. From the moment Kat begins to bend gravity to her will a whole world of fun opens up. Kat finds herself on the streets of a floating town called Hekseville accompanied by her only friend, a mysterious black cat called Dusty. From the creator of first Silent Hill comes a open-world adventure game in which you play a girl called Kat who possesses the power to control gravity.
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